Wednesday, 25 December 2013

Metropolitan Police officer re-render [TB2]


I have been playing around more with TB2 again and cant wait to make more.

Sunday, 15 December 2013

Monday, 9 December 2013

Update! been a while


  
One big environment project and learned a lot from it, mostly on the "don't do it this way"....lack of planning or concept were the big uns. Apart from that I enjoyed making it and was a really good practice overall. 

[wireframe...if the can be seen :/]

[played around in TB2, but will see how far i get after when i try and put it UDK]


Next on the plate I get to make an underground scene (Blitz). Where people took refuge during the bombings in WW2. For this project I wanted to make my own textures, from sculpting in Zbrush to editing and finalizing in Photoshop. This process gave me a lot more control on the detail especially the normal map, I also used poly paint to get the base colors. The scale is off also and these textures aren't final. 







[TB1]

aaaaaaaaaaannd the textures :D